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PC World Komputer 2003 November
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PCWK1103B.iso
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CINEMA 4D CE 6
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Resource
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strings_us
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dialogs
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R_VOREDITORHINTER.str
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Text File
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2000-09-22
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1KB
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70 lines
DIALOGSTRINGS R_VOREDITORHINTER
{
T1 "Views";
T2 "Refresh Active View Only";
T4 "Render Safe";
T5 "Action Safe";
T6 "Title Safe";
T7 "Scale Axes";
T8 "Semi-transparent Axes";
T9 "Element";
T10 "Background";
T11 "Film Format";
T12 "Horizon";
T13 "Major Grid";
T14 "Spline Start";
T15 "Spline End";
T16 "Camera";
T17 "Particle Emitter";
T18 "Particle Modifier";
T19 "Bone";
T20 "Deformer";
T21 "Active Points";
T22 "Inactive Points";
T23 "Tangent";
T24 "Active Polygons";
T25 "Inactive Polygons";
T26 "Texture";
T27 "Texture Axis";
T28 "Activation Box";
T29 "Animation Path";
T30 "X Axis";
T31 "Y Axis";
T32 "Z Axis";
T33 "World X Axis";
T34 "World Y Axis";
T35 "World Z Axis";
T36 "Layer 1";
T37 "Layer 2";
T38 "Layer 3";
T39 "Layer 4";
T40 "Layer 5";
T41 "Layer 6";
T42 "Layer 7";
T43 "Layer 8";
T47 "Color";
T48 "Grid";
T49 "Selected Axis";
OPENGL "OpenGL";
OGL_USE "Use OpenGL";
OGL_AALINES "Antialiased Lines";
OGL_PERSPECT "Perspective Correction";
OGL_MIPMAP "MIP Maps";
VIEWS "Views";
USETEXTURES "Use Textures";
TOPTIONS "Textures";
OGL_FASTREDRAW "Smart Window Refresh";
OGL_FASTLIVE "Smart Live Selection";
T50 "Vertex Map 0%";
T51 "Vertex Map 100%";
S38 "UV Mesh - Grayed";
S39 "UV Mesh - Active Polygons";
S40 "UV Mesh - Inactive Polygons";
S41 "UV Mesh - Active Points";
S42 "UV Mesh - Inactive Points";
}